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ARCANE S2 - Texture - RHINOGUN/GAUNTLETS

For a second time, I had the chance to take part in the production of the ARCANE series.
I'd like to thank the FORTICHE PROD team for trusting me again and allowing me to work on season 2 as a Texture Artist.
It was a really great experience, as it always is.
Thank you Assets department! It's never boring with you!
And a huge thank you to the Texture team, with whom I never stop learning and improving.
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This is "Rhinogun", the weapon Jinx uses in the final battle. A Customised rocket launcher made from "Pow-pow" and the beloved "Fishbones" !

And Vi's Atlas Gauntlets also used in the final battle !

FISHBONES :
Simon Goeneutte-Lefevre :
https://www.artstation.com/simonweasel
POW-POW :
Gilles Roman :
https://www.artstation.com/gillesroman
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TEXTURE SUPERVISOR :
Candice Theuillon
https://www.artstation.com/candicetheuillon

DESIGN :
Arnaud loris baudry :
- Vi's Atlas Gauntlets
https://www.artstation.com/mr_arno

Aliya Chen :
- Rhinogun
https://www.artstation.com/aliyachen

MODELING :
Edouard Cellura :
- Vi's Atlas Gauntlets
https://www.artstation.com/ezhekiel

Delphine Jobin :
- Rhinogun
https://www.artstation.com/delphine_jobin

RIG :
Théo Rambur :
- Vi's Atlas Gauntlets

Tristan Saint Léger :
- Rhinogun